LitRPG · Cultivation

The Ten Realms

Two soldiers learn the rules of a new world.

By Michael Chatfield Narrated byNeil Hellegers
CompleteHeavy stats12 books · about 191 listening hours

Finished in 2023. Ten realms, twelve audiobooks, because two of the realms are split in two.

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About the series

Combat medic Erik and his friend Rugrat are transported into a world of magic and stat screens. They bring military training to a new set of rules. Crafting and cultivation sit alongside the journey through the realms.

What to expect

The publisher describes this as portal fantasy with heavy crafting. Choose it if learning skills and making useful things matter to you as much as combat. Our heavy-stats label flags game information as part of that appeal.

The audio

The current book 1 edition credits Neil Hellegers. Check the narrator on the edition you select, especially if you already own an older recording.

Use the titles as well as the sequence numbers when buying. After The Sixth Realm, Part 1, you need Part 2 before moving on to The Seventh Realm. This avoids an easy gap in the story.

Skip it if

You want very few game rules or little attention to crafting. If you mainly want one hero moving quickly between fights, compare another series before choosing this one.

Where to start

Begin with The Two Week Curse

Start with The Two Week Curse. Follow the twelve entries below: The Sixth Realm and The Seventh Realm each have two parts. The number of realms is not the number of audiobooks.

The Ten Realms audiobook order

Main story, in order. Times are rounded and use normal playback speed. Packs are counted once; extra collections are excluded. Check the language, narrator and edition in the store results.

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  1. Book 1: The Two Week Curse

    About 17 hours

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  2. Book 2: The Second Realm

    About 18 hours

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  3. Book 3: The Third Realm

    About 18 hours

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  4. Book 4: The Fourth Realm

    About 22 hours

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  5. Book 5: The Fifth Realm

    About 23 hours

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  6. Book 6: The Sixth Realm, Part 1

    About 14 hours

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  7. Book 7: The Sixth Realm, Part 2

    About 16 hours

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  8. Book 8: The Seventh Realm, Part 1

    About 23 hours

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  9. Book 9: The Seventh Realm, Part 2

    About 17 hours

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  10. Book 10: The Eighth Realm

    About 9 hours

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  11. Book 11: The Ninth Realm

    About 7 hours

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  12. Book 12: The Tenth Realm

    About 7 hours

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Compare before you choose

The Land (Chaos Seeds): The Land is another option for a game-world story about building a kingdom. The Ten Realms is the choice here if a finished main story is essential.

Sources and scope

These primary pages support the story and edition notes, checked on 5 November 2026. Fit and stat-density labels are editorial judgments. Earlier runtime research also informs the list. How we check the guide.

Tone and content

Tone

base buildingcraftingmilitarycomplete

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